As the name suggests, this is an online clone of the popular card game Cards Against Humanity. I've written
it to develop a deeper understanding of WebSockets and Games. It's written in my typical stack consisting of Svelte
on the frontend and Rust
on the backend. But in comparison to one-googol,
which is a very similar project, it is way more complex and this time the frontend is hosted by GitHub and not by the backend, which
just hosts the api. This marks my 3rd "Game" I've written and I have to say it's by far the best one!