As the name suggest, this is an online clone of the popular card game Cards Against Humanity. I've wrote
it to develop a deeper understanding of WebSockets and Games. It's written in my typical stack consisting of Svelte
on the frontend and Rust
on the backend. But in comparison to one-googol,
which is a very similiar project, it is way more complex and this time the frontend is hosted by GitHub and not by the backend, which
just hosts the api. This marks my 3rd "Game" I've wrote and I have to say it's by far the best one!